| dc.contributor.author |
Golub, Alex |
en_US |
| dc.date.accessioned |
2010-06-17T20:45:14Z |
en_US |
| dc.date.available |
2010-06-17T20:45:14Z |
en_US |
| dc.date.issued |
2007-12 |
en_US |
| dc.identifier.citation |
Golub, Alex. 2007. Being in the World (of Warcraft): Raiding, Care, and Digital Subjectivity. 106th American Anthropological Association Annual Meeting. |
en_US |
| dc.identifier.other |
Former Mana'o EPrint ID94 |
en_US |
| dc.identifier.uri |
http://hdl.handle.net/10524/1598 |
en_US |
| dc.description |
106th American Anthropological Association Annual Meeting |
en_US |
| dc.description |
Washington, DC |
en_US |
| dc.description |
November 28 - December 2, 2007 |
en_US |
| dc.description |
Non-refereed |
en_US |
| dc.description |
"Digital Subjectivities" panel, 1 December 2007 |
en_US |
| dc.subject |
World of Warcraft |
en_US |
| dc.subject |
massively multi-player online games (MMOG) |
en_US |
| dc.subject |
subjectivity |
en_US |
| dc.subject |
social organization |
en_US |
| dc.subject |
game studies |
en_US |
| dc.subject |
expressive individualism |
en_US |
| dc.subject.lcsh |
Ethnology |
en_US |
| dc.title |
Being in the World (of Warcraft): Raiding, Care, and Digital Subjectivity |
en_US |
| dc.type |
Conference_item |
en_US |