Please use this identifier to cite or link to this item: http://hdl.handle.net/10524/1691

Files

File Description SizeFormat 
305-3416-1-PB.pdf603.99 kBAdobe PDFView/Open

Item Summary

Title: "Because it just looks cool!" Fashion as character performance: The Case of WoW
Authors: Klastrup, Lisbeth
Tosca, Susana
Keywords: game design
players
storytelling
fashion
clothing
show 2 moreWorld of Warcraft
MMORPGs

show less
LC Subject Headings: Ethnology
Issue Date: Feb-2009
Publisher: Virtual Worlds Institute, Inc.
Citation: Journal of Virtual Worlds Research Vol. 1, No. 3, pp. 3-17
Abstract: This paper explores the neglected area of clothing and fashion in computer games, particularly MMORPGs, which we claim is an important aspect of game aesthetics and player performance. Combining knowledge from the cultural studies of fashion with a study of the function and importance of clothing in the gameworld World of Warcraft (WoW), and drawing on qualitative methods, we argue that fashion in an online gameworld like WoW is a vehicle for personal storytelling and individualization.
Pages/Duration: 15 pages
URI/DOI: http://hdl.handle.net/10524/1691
ISSN: 1941-8477
Rights: Creative Commons Attribution No Derivative Works 3.0
Appears in Collections:World of Warcraft - Mana'o collection



Items in eVols are protected by copyright, with all rights reserved, unless otherwise indicated.