“Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games
Date
2007-09
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Description
Thesis (M.A.)--University College London, 2007.
Anthropology
Anthropology
Keywords
World of Warcraft, massively multi-player online games (MMOG), subjectivity, Ethnology
Citation
Levant, Efe. 2007. “Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games. M.A. thesis, Department of Anthropology, University College London.
Extent
33 pages
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