“Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games

dc.contributor.author Levant, Efe
dc.date.accessioned 2010-06-17T20:45:36Z
dc.date.available 2010-06-17T20:45:36Z
dc.date.issued 2007-09
dc.description Thesis (M.A.)--University College London, 2007.
dc.description Anthropology
dc.format.extent 33 pages
dc.identifier.citation Levant, Efe. 2007. “Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games. M.A. thesis, Department of Anthropology, University College London.
dc.identifier.other Former Mana'o EPrint ID106
dc.identifier.uri http://hdl.handle.net/10524/1609
dc.subject World of Warcraft
dc.subject massively multi-player online games (MMOG)
dc.subject subjectivity
dc.subject.lcsh Ethnology
dc.title “Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games
dc.type Thesis
Files
Original bundle
Now showing 1 - 2 of 2
No Thumbnail Available
Name:
Levant_2007.pdf
Size:
199.25 KB
Format:
Adobe Portable Document Format
Description:
No Thumbnail Available
Name:
Levant_2007.doc
Size:
128 KB
Format:
Microsoft Word
Description: