“Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games

dc.contributor.authorLevant, Efe
dc.date.accessioned2010-06-17T20:45:36Z
dc.date.available2010-06-17T20:45:36Z
dc.date.issued2007-09
dc.descriptionThesis (M.A.)--University College London, 2007.
dc.descriptionAnthropology
dc.format.extent33 pages
dc.identifier.citationLevant, Efe. 2007. “Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games. M.A. thesis, Department of Anthropology, University College London.
dc.identifier.otherFormer Mana'o EPrint ID106
dc.identifier.urihttp://hdl.handle.net/10524/1609
dc.subjectWorld of Warcraft
dc.subjectmassively multi-player online games (MMOG)
dc.subjectsubjectivity
dc.subject.lcshEthnology
dc.title“Just Like IRL”: Play, Spatiality and Sociality in Online Fantasy Games
dc.typeThesis

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